The Gamer's Armory

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Magic the Gathering - Dark Ascension Event Information

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Dark Ascension Pre-Release (Saturday - Sealed)
Please join us for our Saturday Dark Ascension Pre-Release on Saturday, January 28, 2012 at 11:00 am
Event Fee is $25.00 and price includes 3 Innistrad Booster Packs and 3 Dark Ascension Booster Packs per person
40 minute swiss rounds
Registration starts at 10:00 am and deck building starts at 11:00 am
Please Note:  This Event will be limited to the first 60 people to sign up!

Dark Ascension Pre-Release (Saturday - 2 Headed Giant Sealed Event)
Please join us for our Saturday Night Dark Ascension 2 Headed Giant Sealed Event on Saturday, January 28, 2012 at 6:30 pm
Event Fee is $20.00; Each Team will receive 4 Innistrad Booster Packs and 4 Dark Ascension Booster Packs
50 minute swiss rounds
Registration starts at 6:00 pm and deck building starts at 6:30 pm
Please Note:  This Event will be limited to the first 30 Teams to sign up!

Dark Ascension Pre-Release (Sunday - Sealed)
Please join us for our Sunday Dark Ascension Pre-Release on Sunday, January 29, 2012 at 12:00 pm
Event Fee is $25.00 and price includes 3 Innistrad Booster Packs and 3 Dark Ascension Booster Packs per person
40 minute swiss rounds
Registration starts at 11:30 am and deck building starts at 12:00 pm
Please Note:  This Event will be limited to the first 32 people to sign up!

Dark Ascension League Play (Sealed)
Please join us for our Dark Ascension Leagues starting Friday, February 3, 2012 and running through Friday, April 27, 2012
League 1 will run from February 3, 2012 through March 15, 2012
League 2 will run from March 16, 2012 through April 27, 2012
Cost:  6 Booster Packs, a white count 400 cardboard box and a $5.00 League Fee
Official League Night is Monday Night

 

Dark Ascension Launch Party (Booster Draft)
Please join us for our Dark Ascension Launch Party - Booster Draft on Saturday, February 4, 2012 at 11:00 am
Event Fee is $15.00 and price includes 2 Innistrad Booster Packs and 1 Dark Ascension Booster Pack per person
50 minute swiss rounds
Registration starts at 10:00 am and the draft starts at 11:00 am

 

Jr. Magic Evolution League - Season 4 (Dark Ascension)
Please join us for our Season 4 Jr. Magic Evolution League starting Saturday February 4, 2012
Cost:  Dark Ascension Intro Pack and a white 400 count cardboard box

Official League Night is Saturday Night from 6:30 pm to 10:00 pm

 

Dark Ascension Game Day (Standard)
Please join us for our Dark Ascension Game Day on Saturday, February 25, 2012 at 11:00 am

Event Fee is $5.00
The event will be a Standard Constructed Event, following all rules and regulations from Wizards of the Coast. The sets allowed in this event are from Scars of Mirrodin, M12 and Innistrad
50 minute swiss rounds
Registration starts at 10:00 am and the Event starts at 11:00 am

 

Last Updated on Thursday, 26 January 2012 15:30
 

MTG - Dark Ascension Leauge Play (February 3rd - April 27th)

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Dark Ascension League #1 starts Friday, February 3, 2012
&
Dark Ascension League #2 starts Friday, March 16, 2012

Please remember the following League Rules...

Each player can play no more than 30 League matches during the 6 week League
and cannot play more than 5 matches per week. 
In a single week (Friday – Thursday) each player may not play an opponent more than once.  

There will be NO trading of any kind allowed during this League!

All League Decks will remain in the Store and all Leauge Decks
are subject to random spot checks at any time during the League!

Be sure to check out the poster under the Magic Poster in the Game Area each week for the Innistrad Moon Phase that adds a twist with new rules!!

We hope everyone has fun playing in the League!

Last Updated on Monday, 28 November 2011 11:19
 

Warhammer Fantasy & 40K League (Feb. 1st - Apr 15th)

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&

 

Warhammer Fantasy & 40,000 League

League starts February 1st and runs through April 15th....more details below:
 
1. League Fees will be $5.00 for the whole league (not $5 for Fantasy and $5 for 40K), and is due when you sign up for the league. The fees will go towards prizes.

2. Armies will be no more than 1500 points. All armies must have the most up to date codex. As new supplements come out, we will incorporate them into the league. You must have a copy of the rulebook, your codex, dice, tape measure, and your models.

3. You are allowed to play anyone you want, in either Warhammer Fantasy or Warhammer 40,000. Use any of the scenarios in the books, or if you find a cool on the web you’d like to use and your opponent agrees to play it, that’ll be great.

4. All league games must be played at The Gamer’s Armory. Tuesday nights is the official Games Workshop Miniature Games night and tables will be set aside for you to battle on, but feel free to play league games on the other nights, as long as we have room. Terrain will be set up by the players following the set up rules in the main rulebooks.

5. Players can play as many games as they wish, but must play each scenario at least once, and when each match is completed, you and your opponent will fill out a GW Result Slip (only one per match), date it, sign it (both players) and turn it into the employee on shift. All prizes sponsored by GW and The Gamer’s Armory will be awarded to the winners. Standings will be determined by Win/Loss/Draw of all your games combined, and then if there are any draws, we’ll compare the point’s results second. They will be posted on our website weekly.
6. Models do not have to be painted, but they must be at least assembled. If something in your army is not WYSIWYG, than you must inform your opponent. Keep the proxy models to a minimum. (I.E. Melta proxies as a flamer is alright, but a whole army proxies as another is not.) Paper cups, sheets of paper, and empty bases cannot be used as models.
Scoring will work as so:
Win is 17 points
Loss is 3 points
Draw is 10 points each player
Last Updated on Wednesday, 18 January 2012 14:27
 
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