1914, Twilight in the East models the battles that took place in Prussia, Poland and Galicia during the first year of World War One. Beginning with the Russian invasions of Prussia and Galicia in August and ending after the Battle of Lodz in December, it recreates the ebb and flow of the forces sent marching across the Eastern Front in 1914.
Designed by Michael Resch, and developed by Dick Vohlers, the game has been comprehensively researched using a great array of resources, including the military archives in Vienna, Austria. The game's Order of Battle has been thoroughly researched and is by far the best used by any game on the subject. The game is exciting and gives wonderful insights into one of the most important campaigns of the twentieth century.
Eight full-color counter sheets (2240 counters), four 22x34 maps, army organization charts, scenario book, and rule book.